nD SDK released

the initial version of the nD SDK has been uploaded.

see details and download here: http://the-nd.com/wiki/SDK 

remember to check the forum for support.

firmware test

FAQ and forum updates

we’ve added a FAQ to the bottom link bar, and many questions have been answered in the forum, check it out for more information!

your body is ready, but is your mind?

i’ll let you in on a secret- our prototype is currently using a 400mhz CPU.
for comparison, a Nintendo® Game Boy Advance™ uses a 16mhz CPU, a Nintendo® DS™ uses a 66mhz CPU (and a 33mhz one), and a Sony® Playstation Portable™ uses a 333mhz CPU.

that was in 2004. this is 2011!

the nD has a higher resolution screen (320 x 240) than the Nintendo® DS™ (256 x 192) and a CPU possibly more than four times faster.
of course, we can’t promise this will be the final specification until we’ve secured enough supply. it’s possible we’ll end up with something 200 or 300 mhz. (still much faster!)
the point is, the nD truly is a new generation of more powerful 16-bit games.
it can certainly handle some 3D as well! however, we would rather see some really awesome higher-resolution 2D titles!

whoa! don’t believe this is possible? think again!

dozens of cheap handhelds have existed for years- but none of them have had the power of an open Game Store, nor an indie-developer following like the nD, nor a hardware design by someone who truly appreciates games- and they have NEVER been sold at cost.
that means they’re making a profit on these devices, even at this price point! we’re not, so we can squeeze in the best possible hardware.

as we said: due to the rise of smartphones, the prices of mobile components have dropped exponentially in the past year or two.
as an example, here is a system-on-a-chip on Digikey, clocked at 454mhz, for six dollars retail.
of course, this is a mainstream, public, middle-man supply website. prices in bulk directly from the manufacturer are significantly lower!

we are currently in talks with venture capital firms for batch manufacturing the nD- stay tuned!

new games added!

we’ve got some interesting titles pledged for the nD already! check them out in the Game Showcase!


 

hi indiegames.com! (and everyone else!)

yes, of course it’s real! be sure to bring your sense of humor to get my anti-marketing marketing!
(otherwise, you might be confused and accidentally continue paying hundreds of dollars for plastic toys!)

please take note of the bullet points in our mission statement- this system is designed to be absolutely the most fair and beneficial to both developers and gamers alike.

one point we are especially proud of is the ability to sell the nD from your own website. we’ve discussed this with the manufacturers and it will be possible to ship custom-branded versions preloaded with your game. we’ll assist with the distribution and deduct the cost of the system from the sale.
this allows the nD to have many points of distribution, which benefits the entire ecosystem- the more you sell your game, the more we sell our games.

take a look around and check out the forum for more information. we encourage you to pledge a title for the nD in the development section, as this not only gives your game “launch title” exposure, it helps us promote the nD and sell more handhelds- giving you a wider audience.

hope you enjoy the site!

some quick answers to FAQs

official hashtag: #nDhandheld

yes, we are releasing several different form factors, including premium versions. (bigger screen, thicker plastics, etc)

having a price point at $10-$20 means we can iterate very quickly, since people can upgrade so cheaply.
using open standards also makes backwards compatibility extremely simple. for instance, a couple of years from now we will double the screen resolution and 2X the pixels on all previous games.

our Game Store will have several measures in place to combat saturation and quality issues. new developers will be required to upgrade and improve their titles often in order to keep them from expiring. this means your purchased games will constantly be improved. we have several other innovations as well, yet to be revealed.

the nD plugs into a PC as a controller (with a screen, *cough cough*) to interact with our massively multiplayer tournament world.

check the forum for more information!

the-nD.com has launched.

this is the beginning of the nD.

“final stage – the nD”

this is the original (vastly better) teaser announcement of the nD which was “not professional enough” (not boring and bland enough) for reporting (pretty much highlights the problem with the game industry, doesn’t it?):

(back in my day, genesis did what nintendon’t)


 
 

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